Mobile App Development Cost in India: A Buyer's Guide
What makes one app four times the work of another: complexity bands, the features that actually add effort, native against cross-platform, and the costs that land after launch.
An app is priced by what it does, not by how many screens it has
Two apps with fifteen screens each can differ by a factor of four. What separates them is whether data has to sync offline, whether money moves through it, how many kinds of user it serves, and how much of it talks to systems you already run.
Four complexity bands
Relative effort, not price. Each band roughly doubles the build and test work of the one before it.
Simple
Content, forms and a login. One kind of user, no money moving through it.
- 5 to 8 screens
- Basic auth
- Push notifications
- 6 to 10 weeks
Standard
A working product: accounts, records, search, a back office and simple payments.
- 10 to 20 screens
- Admin dashboard
- Payment gateway
- 10 to 16 weeks
Advanced
Several user types, offline working, integrations, and behaviour that changes by role.
- Offline sync
- Role-based access
- Maps, camera, scanning
- ERP or CRM integration
- 4 to 6 months
Platform
A product with a roadmap: subscriptions, analytics, experiments and continuous release.
- Subscriptions and billing
- Real-time features
- Scale and performance work
- Released in stages
What each feature adds to the build
The bar shows relative effort, from light to heavy.
Native or cross-platform
The single biggest decision you will make about cost.
Cross-platform
- One codebase for both stores
- Roughly one build instead of two
- One release cycle to manage
- Suits most business and service apps
- Native modules where a feature needs them
Native
- Separate Android and iOS builds
- Deepest access to device features
- Best for heavy graphics or hardware work
- Right for managed device fleets
- Two codebases to maintain afterwards
Costs people forget to budget for
How to keep the cost down honestly
Frequently asked questions
Why are there no figures on this page?
Because a number without a scope misleads more than it helps. Tell us what the app must do and who uses it, and you get a fixed quote for a defined first release, usually within a couple of days.
Is an app cheaper than a web application?
Usually not. A mobile app adds store review, device testing and two platforms. If your users will open it on a laptop as often as a phone, a well-built web application is often the better spend.
How long does an app take?
Ten to sixteen weeks for a focused first version including store submission. Larger products are released in stages.
Who owns the app and the store accounts?
You do. Accounts are registered in your company name and signing keys are handed over with the code.
Can you take over an existing app?
Often. We review the code, the accounts and the release history and tell you plainly whether to continue or rebuild.
Tell us what you need built
Send us a short note about the work. We will tell you what it involves, what we would start with, and how long it takes — before you commit to anything.
- Experience
- Eleven years building and ranking websites, with one senior reviewing every change.
- Where we work
- India and the United States. We keep hours that overlap US time zones, so an enquiry from the States is answered inside your business day. About the studio.
- Contracts
- USD or INR, whichever suits your finance team.
- What you keep
- Every audit, keyword map, content brief and report is yours to keep, in your own accounts.